AI Insights · Timothy · March 2024
Top 5 Dance Games in South America for Q1 2024
Discover how the top 5 dance games performed in South America during Q1 2024, with insights into downloads, revenue, and active user trends.
In the first quarter of 2024, the top 5 dance games on a unified platform in South America showcased diverse performance trends. Sensor Tower provides the data driving these insights, with more detailed analytics available for those interested.
Just Dance Now from Ubisoft experienced notable fluctuations. Weekly revenue saw a peak of approximately $14K in early January, gradually declining to around $8.2K by mid-March. Downloads peaked at 34.7K in the last week of January but dropped significantly to 10.4K by mid-February, before rebounding to 18.7K by the end of March. Active users followed a similar pattern, starting at 50.6K and peaking at 64.1K in late January, then declining to 36.6K by mid-March, with a slight recovery to 42K at the end of the quarter.
Cheerleader Run 3D by SUPERSONIC STUDIOS LTD showed consistent weekly downloads, starting at 6.6K and ending at 7.1K. Active users saw a peak of 10.3K in early January, with fluctuations throughout the quarter, ending at 10.2K in late March.
Ice Skating Ballerina from Coco Play had modest weekly revenue, peaking at $61 in mid-February. Downloads began at 3.5K, fluctuating downward to 2.3K by the end of March. Active users started at 6.9K, peaking at 7K in mid-January, and ended the quarter at 5.3K.
Dance Clash: Ballet vs Hip Hop, also from Coco Play, had minimal revenue, peaking at $52 in mid-March. Downloads were low, starting at 937 and ending at 542. Active users remained relatively stable, starting at 29.7K and ending at 22.7K.
For more detailed insights into these apps and their performance, visit Sensor Tower.